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- The Legend of Zelda
- Zelda II: The Adventure of Link
- The Legend of Zelda: A Link to the Past
- The Legend of Zelda: Link's Awakening
- The Legend of Zelda: Ocarina of Time
- The Legend of Zelda: Majora's Mask
- The Legend of Zelda: Oracle of Ages
- The Legend of Zelda: Oracle of Seasons
- The Legend of Zelda: Four Swords
- The Legend of Zelda: The Wind Waker
- The Legend of Zelda: Four Swords Adventures
- The Legend of Zelda: The Minish Cap
- The Legend of Zelda: Twilight Princess
- The Legend of Zelda: Phantom Hourglass
- The Legend of Zelda: Spirit Tracks
- The Legend of Zelda: Skyward Sword
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Zelda II: The Adventure of Link is the direct sequel to The Legend of Zelda, both originally released on the Famicom Disk System in Japan and then the Nintendo Entertainment System in the US and PAL territories. Whilst retaining many of the features of its predecessor, The Adventure of Link altered certain elements of gameplay, most notably affecting movement and combat. Traveling across a large world map (not unlike those seen in the Final Fantasy
series of video games) would lead to enemy encounters which took place
on a side-scrolling field of play rather than the top down perspective
for which the series became known (and indeed used across Nintendo games
from Zelda through to Pokémon and even Animal Crossing).
This alteration to the series perspective caused some dispute amongst
fans, divided whether the gameplay changes were appropriate or not, and
has not been emulated since in any other 2D Zelda title.